Spawning pool, in a normal game of magic, is supposed to be able to tap itself for mana after it's activated to become a creature. It retains it's mana ability even after it's a creature, thus, it should be able to tap for mana to regenerate itself. This function seems to not be the case.
Recreate bug- No other lands untapped, damage step after Spawning Pool has been declared as a blocker. Attempt to activate the {b} regenerate of spawning pool, can't activate spawning pool to pay for it's own regenerate cost. Can't activate spawning pool BEFORE activating the regenerate to add black mana either
Recreate bug- No other lands untapped, damage step after Spawning Pool has been declared as a blocker. Attempt to activate the {b} regenerate of spawning pool, can't activate spawning pool to pay for it's own regenerate cost. Can't activate spawning pool BEFORE activating the regenerate to add black mana either