I'm gonna throw my hat in for Remove Enchantments as well.
Remove Enchantments
Blazing Effigy
Clairvoyance
Coral Reef
Creeping Bloodsucker
Creature Bond
Dutiful Replicator
False Peace
Festival of Trokin
Foresight
Goblin Researcher
Infernal Idol
Mobilize
Ossuary Rats
Priest of Yawgmoth
Royal Herbalist
Soldevi Adnate
Soul Read
Suspicious Shambler
Zuran Enchanter
Most of these cards are requested for pauper play. The IMPORTANT ones, are Remove Enchantments, Suspicious Shambler, False Peace, and Creeping Bloodsucker. Most of them are fine to be delayed, but remove enchantments is the biggest one, as it's meta relevant right now and it synergizes well with the nwe WoE enchantments.