Can we change older lands to have properly colored text boxes

Neo001992

Well-known member
Most of the old lands in the client look exactly as they should, but there are a small handful that have gold colored text boxes when they most definitely should not when looking at their paper counterparts.


Here's the list of lands that are incorrect, and I would like to see fixed.
Teferi's Isle (MIR)
Karoo (VIS)
Coral Atoll (VIS)
Everglades (VIS)
Dormant Volcano (VIS)
Jungle Basin (VIS)
Drifting Meadow (USG)
Serra's Sanctum (USG)
Remote Isle (USG)
Tolarian Academy (USG)
Polluted Mire (USG)
Smoldering Crater (USG)
Gaea's Cradle (USG) (The promo printing of Cradle is colored correctly)
Slippery Karst (USG)
Forbidding Watchtower (ULG)
Faerie Conclave (ULG)
Spawning Pool (ULG)
Ghitu Encampment (ULG)
Treetop Village (ULG)
Fountain of Cho (MMQ)
Remote Farm (MMQ)
Saprazzan Cove (MMQ)
Saprazzan Skerry (MMQ)
Peat Bog (MMQ)
Subterranean Hangar (MMQ)
Mercadian Bazaar (MMQ)
Sandstone Needle (MMQ)
Hickory Woodlot (MMQ)
Rushwood Grove (MMQ)
Cabal Coffers (TOR)

There is also a smaller handful of cards that have gold text boxes that do happen to match their paper printings, but only because they predate the point Wizards settled on how to color the text box of lands. Reprints of these cards show that Wizards later decided they should have had colored text boxes, and I feel that for the sake of consistency they should be changed to match common expectations of how the text boxes of lands are colored.

Flood Plain (MIR)
Bad River (MIR)
Rocky Tar Pit (MIR)
Mountain Valley (MIR)
Grasslands (MIR)
Thalakos Lowlands (TMP)
Rootwater Depths (TMP)
Cinder Marsh (TMP)
Mogg Hollows (TMP)
Vec Townships (TMP)
Salt Flats (TMP)
Caldera Lake (TMP)
Pine Barrens (TMP)
Scabland (TMP)
Skyshroud Forest (TMP)
Phyrexian Tower (USG)
Krosan Verge (JUD)
 
Top