metamorph88
New member
I can't quite tell if this is a bug but I think it is. The way I understand the stack I don't think it worked correctly.
I also recognise I could've played this scenario in my favour but messed it up.
My opponent has an Ulamog the Defiler on the board. I cast solitude using its evoke cost.
Solitude enters, I put the targeting ability on the stack first targeting the Ulamog. I then go to stack the evoke trigger next, but the ward ability has entered the stack already. So the stack is now solitude -> ward -> evoke. I thought it was going to be solitude -> evoke -> ward.
I had just done this a game earlier but I stacked the evoke first, knowing this works in my favour (stack is evoke -> solitude -> ward, I can sack solitude). So I did mess this up, but I thought the ward cannot enter the stack until I finished stacking my abilities. I thought I had to stack all my abilities before my opponent gets priority, so their triggers during my stacking have to wait until priority is received (unless there is a choice the player has to make, in which case APNAP restarts. But in this case there is no choice being made other than putting ward ability on the stack).
I also recognise I could've played this scenario in my favour but messed it up.
My opponent has an Ulamog the Defiler on the board. I cast solitude using its evoke cost.
Solitude enters, I put the targeting ability on the stack first targeting the Ulamog. I then go to stack the evoke trigger next, but the ward ability has entered the stack already. So the stack is now solitude -> ward -> evoke. I thought it was going to be solitude -> evoke -> ward.
I had just done this a game earlier but I stacked the evoke first, knowing this works in my favour (stack is evoke -> solitude -> ward, I can sack solitude). So I did mess this up, but I thought the ward cannot enter the stack until I finished stacking my abilities. I thought I had to stack all my abilities before my opponent gets priority, so their triggers during my stacking have to wait until priority is received (unless there is a choice the player has to make, in which case APNAP restarts. But in this case there is no choice being made other than putting ward ability on the stack).