I just have a suggestion for MTG online which is a concept I would personally pay for if implemented.
Currently, when playing MTG in person, there is no way to settle rules conflicts without excessive googling or reading through the official MTG rules document. MTG online already has all the rules implemented for the keywords, timings, etc and handles the rules execution automatically in a digital environment.
If there was a separate feature to allow people to "test" the rules, I'm sure many people would pay for the ability to quickly and easily settle rules disputes in Magic.
It would not be a way to play the game against anyone online, rather, the user would put the cards on the "test board" or in other zones that are relevant to their real-world rules dispute, and they would be able to follow through the phases of a full turn to test the interactions in the digital sandbox environment.
Example: Player A controls Tarmogoyf and has a creature and sorcery in their graveyard. Player B casts Lightning Bolt targeting Tarmogoyf. They are debating whether or not Tarmogoyf dies. In the MTG online rules sandbox, a user could go in, put Tarmogoyf on the battlefield, a creature and a sorcery in one of the graveyards, and then test having the opponent player cast Lightning Bolt to see if it does kill Tarmogoyf. (Answer: it does not kill Tarmogoyf - https://rulesguru.net/?96)
I think many people would be more than willing to pay for access to this type of service and save so much time and frustration playing magic with friends or with people at their local game store.
Currently, when playing MTG in person, there is no way to settle rules conflicts without excessive googling or reading through the official MTG rules document. MTG online already has all the rules implemented for the keywords, timings, etc and handles the rules execution automatically in a digital environment.
If there was a separate feature to allow people to "test" the rules, I'm sure many people would pay for the ability to quickly and easily settle rules disputes in Magic.
It would not be a way to play the game against anyone online, rather, the user would put the cards on the "test board" or in other zones that are relevant to their real-world rules dispute, and they would be able to follow through the phases of a full turn to test the interactions in the digital sandbox environment.
Example: Player A controls Tarmogoyf and has a creature and sorcery in their graveyard. Player B casts Lightning Bolt targeting Tarmogoyf. They are debating whether or not Tarmogoyf dies. In the MTG online rules sandbox, a user could go in, put Tarmogoyf on the battlefield, a creature and a sorcery in one of the graveyards, and then test having the opponent player cast Lightning Bolt to see if it does kill Tarmogoyf. (Answer: it does not kill Tarmogoyf - https://rulesguru.net/?96)
I think many people would be more than willing to pay for access to this type of service and save so much time and frustration playing magic with friends or with people at their local game store.