I think league timers are 5 min? I dont mind reducing those follow your heart.
Premier events are 8 hour commitments often and i appreciate the 14-15 min afforded for times I run out to grab food between rounds after a quick win.
These event rounds goto 50 min regardless constantly, I think shortening the inactivity timer is a huge miss that creates more feel-bads without any real benefit.
players playing magic is good, this seems like a no brainer. if you want free wins angle shoot in paper
To clarify, the issue isn't having enough time between rounds after winning quickly, it's the amount of time into a round before you lose and are dropped if you don't take any action
(whether through disconnection or other reasons).
Previously, we've wanted to err on the side of saving players who become disconnected from being dropped from a large event.
This philosophy is shifting due to the overall improvement of both computer hardware and internet connections over the last several years.
Looking at it through the quality-of-life lens of the player who's actively participating ...