Neo001992
Community Team
Currently in the client when a player dies or concedes the client will immediately proceed to the next players turn unless a trigger from a remaining player is waiting to be put on the stack. This is incorrect under the comp rules, and definitely effects the outcome of games if players were waiting to cast spells before their turn.
- 800.4j If a player leaves the game during their turn, that turn continues to its completion without an active player. If the active player would receive priority, instead the next player in turn order receives priority, or the top object on the stack resolves, or the phase or step ends, whichever is appropriate.
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