Colossal Badger//Dig Deep is unobtainable on Mtgo

knubbsal

New member
Hello
The card "Colossal Badger//Dig Deep" from the set "Commander legends battle for baldur's gate" seems to be unobatainable in game, its there if you search for it in collection, but it does not appear to have ever been released.

Some Irl pauper lists have been using it, and i would love to try it on MTGO.

Cheers
 
I remember reading somewhere that the limited (or in some cases, nonexistent) availability of some cards on MTGO is due to licensing restrictions from the developers of Baldur's gate that for some reason would not allow certain cards to be ported to MTGO. I remember reading about this when asking why Gond Gate is also not available on MTGO. The reasoning doesn't make a whole lot of sense and the affected cards seem relatively random, but that's the explanation I read.

I've also heard that there are cards from Warhammer 40k that were also affected, in that the game developers would only allow them to be available on MTGO through the commander decks only, leading to cards like Poxwalkers and Mawloc being significantly rarer and more expensive online than their paper counterparts, when the opposite is typically true.
 

MTGO_TonyM

Developer
I remember reading somewhere that the limited (or in some cases, nonexistent) availability of some cards on MTGO is due to licensing restrictions from the developers of Baldur's gate that for some reason would not allow certain cards to be ported to MTGO. I remember reading about this when asking why Gond Gate is also not available on MTGO. The reasoning doesn't make a whole lot of sense and the affected cards seem relatively random, but that's the explanation I read.

I've also heard that there are cards from Warhammer 40k that were also affected, in that the game developers would only allow them to be available on MTGO through the commander decks only, leading to cards like Poxwalkers and Mawloc being significantly rarer and more expensive online than their paper counterparts, when the opposite is typically true.
CLB wasn't a licensing issue - it was one of the sets that the MTGO team couldn't code in time back before Daybreak took over. We have gotten cards picked up by coding other sets since then. There is no current timeline for the completion of CLB.

40K was a licensing issue - our license has expired, so no more copies of 40K cards can enter the system.
 
CLB wasn't a licensing issue - it was one of the sets that the MTGO team couldn't code in time back before Daybreak took over. We have gotten cards picked up by coding other sets since then. There is no current timeline for the completion of CLB.

40K was a licensing issue - our license has expired, so no more copies of 40K cards can enter the system.

Good to know, but now I'm curious. You said "couldn't code in time before Daybreak took over". Was that a complexity issue regarding the missing cards or did the old team simply run out of time? I'm guessing the latter because the missing cards don't look like they'd present any technical challenges. Gond Gate, for example.

Regarding 40k, I remember reading that certain cards could only be released in commander decks, leading to cards like Poxwalkers and Mawloc being particularly expensive on MTGO due to scarcity even though their paper counterparts are far cheaper (which is typically the exact opposite of what you see). Was this true?
 
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