Search results

  1. B

    I don't like these buttons!

    I don't think anyone likes these buttons.
  2. B

    The program won't launch

    This is an error that I've never seen before. The game loaded fine earlier today, no changes on my end. Here's the error log.
  3. B

    In Progress Cards show yellow triangles when viewing other's games after latest update

    All the cards on the field have a yield icon on them. Just watch any active game.
  4. B

    Opponent deck size creating game lag and crashes, is it possible to limit the deck size to a realistic number for physical shuffling like 250?

    It used to be 1400 then they lowered it to 600. I agree, it's extremely laggy. I'd love for someone to explain to me how the number of cards in your deck has any effect on the performance of the game as a whole. The cards aren't in play, what possible computations could be going on? A 1400...
  5. B

    Crash on deckbuilder

    Using Pile view, scrolling down with the mouse after loading a deck sometimes causes a crash. I have to link to docs because this website won't let me post more than 10k chars. https://docs.google.com/document/d/1SwE__Y6XS4CVVyOb8ijUeRdlu22_4xI82DD-E3D0TjE/edit?usp=sharing
  6. B

    10k Mana Requires 10k Clicks

    Have right click assign all of that type of mana. I play Selvala in mono green decks and this would be helpful.
  7. B

    A way to stack all triggers regardless of source

    Are any improvement to triggers ever going to see the light of day? Please make it so clicking on a trigger stacks all of that type. I actively avoid death trigger decks. It's horrendous to deal with.
  8. B

    Resolved Reins of Power - impacts spells in hand - not just creatures in play

    It also swaps commanders in the zone.
  9. B

    Confirmed Great Aurora - Doesn't allow me to put lands into play

    It used to work fine. For some reason it now doesn't draw your hand until after the opponents have puts lands into play. It used to draw cards, then you put lands into play, then each opponent does in turn order. Because it's drawing your cards late it skips the lands. I just lost another game...
  10. B

    Could Not Reproduce Corrupted replay files

    Yeah, this has been an issue for years. Some games just break.
  11. B

    Not A Bug Shuffler is bad

    It's a game of luck. The sooner you understand that, the sooner you can get on with your life.
  12. B

    Declined Revert change to OK button

    This is one of the only good changes they've made. I feel the complete opposite, although judging from the upvotes, I'm clearly in the minority. I have never accidently messed up as you state. I always hated requiring mouse input to resolve spells. Now I don't have to, and I love it.
  13. B

    Resolved Cursed Scroll Cannot Name Split Cards (No Damage Dealt)

    likely related to this bug with searching for split cards https://forums.mtgo.com/index.php?threads/cardfilter-bug.2592/#post-9212
  14. B

    Resolved Lonis, Cryptozoologist repeatable game reset

    This is fixed now.
  15. B

    Confirmed Great Aurora - Doesn't allow me to put lands into play

    I experienced the same thing a few days ago. I thought it was user error on my part as the card previously worked. It also shuffles tokens into the deck that you then draw. I wish that bug would be fixed. This is a pet card of mine and the bug makes me uneasy using it.
  16. B

    Backlog Famished Worldsire is still dying prematurely

    https://forums.mtgo.com/index.php?threads/famished-worldsire-instantly-dies-if-cheated-into-play.3499/ Was marked as resolved. It's not, or at least not fully. I just brought it back with Bringer of the Last Gift and it went right back to the grave after sacrificing three lands. I previously...
  17. B

    In Consideration Allow Guide of Souls attack trigger to be navigated with 3 (Yes) / 4 (No)

    Wolfir Silverheart's Soulbond doesn't work with yes, only no, just as commanders going to the grave.
  18. B

    No Fix Planned P/T overfloat back to 0+

    https://en.wikipedia.org/wiki/Single-precision_floating-point_format
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