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  1. S

    algorithm

    you guys are imagining things. the shuffler on mtgo is truly random. its just your monkey brains seeing patterns where none exist. if you bothered to do a controled test where you recorded the results of the shuffler across a decent sample size. or looked at the data from the loads of people who...
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    Commander-Specific Wishlist - Add to MTGO

    icatian moneychanger and natures chosen would be amazing cards to see added to mtgo
  3. S

    Could Not Reproduce howling golem

    howling golem blocking does not cause a trigger for each player to draw a card. completely non functional
  4. S

    Invalid Game IDs archivist of oghma gets two triggers from yasharn

    when yasharn enters the battle field to search for a forest and a plains archivist triggers two times
  5. S

    Increase time limit for CEDH leagues

    i would also like to second this solution
  6. S

    Backlog Equinox

    this card doesent even function in paper. it would be impossible to function online
  7. S

    Competitive-Format Wishlist - Add to MTGO

    since cedh is a format on mtgo i would greatly apreciate if sea kings blessing and sylvan paradise were brought to mtgo
  8. S

    Disable scute swarm until servers can handle it without crashing

    something even better would just to make it an optional trigger
  9. S

    Disable scute swarm until servers can handle it without crashing

    i put this in the same camp as the name sticker goblin solution. mtgo was unable to function with the card as printed in paper, so the errated it into something that could work on mtgo while still making it as close as possible to the paper version
  10. S

    Disable scute swarm until servers can handle it without crashing

    well as probably the player who plays scute swarm the most on mtgo right now i would much prefer a bastardized version like what i suggested to banning the card alltogether.
  11. S

    Could Not Reproduce can't use chat

    in almost every game. at some point randomly and for an extended amount of time that can cross between matches i am unable to send chat messages in cedh games. i can type in the chat box but the send button stays greyed out and neither enter nor clicking will send. this has lost me many many...
  12. S

    Invalid Game IDs game reset because of nothing and went back to turn 3 with weird timers and card replaced

    player cast demonic consultation in a commander game and some other player conceded. then the game bugged and started restarting but when it got to my turn 3 the screen got stuck on paying the cost for a card i never cast and the other timers were still going down. then eventually the game...
  13. S

    Disable scute swarm until servers can handle it without crashing

    i think it would be better to simply errata scute swarm so that it say if you control 6 or more lands AND this creature is not a token create a token thats a copy of it instead. that way the number of guys goes from 1-2-4-7-11-16-22 instead of the current 1-2-4-8-16-32-64. in most games 22 dudes...
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    Backlog scute swarm reset recovered and gave all players extra time

    so i was play a cedh league and scute swarm cause the game to restart but unlike usual when it got to the bugged part it was able to resolve and the game kept going only this time each player had 10 extra minutes on their clock. unfortunately it didn't take long for scute swarm to bug out again...
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    Commander-Specific Wishlist - Add to MTGO

    sacrifice, sea kings' blessing and sylvan paradise are my top 3 old cards i want to see on mtgo
  16. S

    Confirmed witch-king of angmar broken in multiplayer

    in a commander game when a player deals combat damage with multiple creatures to someone who has witch-king of angmar in play, a seperate player from both the angmar controler and the controler of the creature dealing damage chooses which of those creatures to sacrifice. so the result is a 3rd...
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    Backlog nullstone gargoyle counters every spell

    every spell that is cast gets countered by nullstone gargoyle when only the first spell cast per turn should get countered. this has been bugged for many years and i hope you finaly fix it so i can play with it.
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