in a commander game when a player deals combat damage with multiple creatures to someone who has witch-king of angmar in play, a seperate player from both the angmar controler and the controler of the creature dealing damage chooses which of those creatures to sacrifice. so the result is a 3rd...
every spell that is cast gets countered by nullstone gargoyle when only the first spell cast per turn should get countered. this has been bugged for many years and i hope you finaly fix it so i can play with it.